Finally completed! Clocking in at a healthy 96 pages, "SCARLET VENGEANCE" is my fourth screenplay to date, and my first original spec script. I'm inordinately proud of this one– an over-the-top, darkly funny revenge fairytale, hatched from a 1986 time capsule and fermented to 180-proof toxicity in the big city heat.
[ACTION / THRILLER / CYBERPUNK] In the grim future of 1999, an orphaned teen girl joins forces with a mysterious femme fatale to carve a bloody path through a corrupt corporation’s mutant militia, implode a designer drug empire, and exact revenge on the demented executive who murdered her family.
In the dystopian cyber-future of 1999, there is no justice… only vengeance!
On the hunt for stolen company secrets, a sadistic corporate scion massacres the family of a former employee. There’s only one survivor– the family's blameless teenaged daughter, Scarlett. Now an orphan, Scarlett awakens from a coma with a bullet in her brain, a few more in her Uzi magazine, and a burning need to make someone pay.
On a bloody path of revenge and revelation, Scarlett wages war on the BioDyne Corporation, aided by her mysterious mentor Tricia. A beautiful femme fatale, Tricia may have an agenda of her own, but she may also be Scarlett's only hope for warmth in a cold world. Together they descend into an urban apocalypse to uncover the reasons behind the massacre of Scarlett’s family, inflict justice upon the lawless city, and take down a deadly designer drug empire.
As corporate shark Carver takes a personal interest in the duo and unleashes hideous plans of his own, Scarlett is forced to confront the twisted secrets of the BioDyne Corporation– and those of her own wounded heart. Can one go too far in avenging the unthinkable? There's only one way to find out: Go as far as possible.
Payback's a bitch, and her name is Scarlett.